[This is preliminary documentation and is subject to change.]
Summary description for BaseServer.
| C# | Visual Basic | Visual C++ |
public abstract class BaseServer
Public MustInherit Class BaseServer
public ref class BaseServer abstract
| All Members | Constructors | Methods | Properties | Events | |
| Icon | Member | Description |
|---|---|---|
| BaseServer(BaseActor, ActorName) |
Class constructor.
| |
| ActorName |
Property - ActorName - Destination Actor Name.
| |
| Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
| Finalize()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode()()() | Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
| GetType()()() | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| OnMessageAvailable |
Message Available Event
| |
| OnTransactionAvailable |
Transaction Available Event
| |
| ParentActor |
Property - ParentActor - containing Actor Name.
| |
| PublishMessageAvailableEvent(ActorName, ActorName, Message, MessageDirectionEnum) |
Publish the Message Available Event.
| |
| PublishTransactionAvailableEvent(ActorName, ActorsTransaction) |
Publish the Transaction Available Event.
| |
| ToString()()() | Returns a String that represents the current Object. (Inherited from Object.) |
| Object | ||
| BaseServer | ||
| DicomServer | ||
| Hl7Server | ||