[This is preliminary documentation and is subject to change.]
| C# | Visual Basic | Visual C++ |
public class ActorsTransactionConditionToActor : ActorsTransactionCondition
Public Class ActorsTransactionConditionToActor _ Inherits ActorsTransactionCondition
public ref class ActorsTransactionConditionToActor : public ActorsTransactionCondition
| All Members | Constructors | Methods | |||
| Icon | Member | Description |
|---|---|---|
| ActorsTransactionConditionToActor(ActorName) | Initializes a new instance of the ActorsTransactionConditionToActor class | |
| Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
| Evaluate(ActorsTransaction) | (Overrides ActorsTransactionCondition.Evaluate(ActorsTransaction).) | |
| Evaluate(Object) | (Inherited from ActorsTransactionCondition.) | |
| Filter(ICollection) | (Inherited from Condition.) | |
| Finalize()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode()()() | Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
| GetType()()() | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString()()() | Returns a String that represents the current Object. (Inherited from Object.) |
| Object | |||
| Condition | |||
| ActorsTransactionCondition | |||
| ActorsTransactionConditionToActor | |||