DVTk API
EmulatorInput Class
DVTkDvtkApplicationLayerEmulatorInput
DVTk API

[This is preliminary documentation and is subject to change.]

Summary description for EmulatorInput.
Declaration Syntax
C#Visual BasicVisual C++
public class EmulatorInput : BaseInput
Public Class EmulatorInput _
	Inherits BaseInput
public ref class EmulatorInput : public BaseInput
Members
All MembersConstructorsMethodsProperties



IconMemberDescription
EmulatorInput()()()
Constructor.

DataUnderNewStudy
Boolean DataUnderStudy.

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
FileNames
Represents emulator files to be validated.

Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
ModeOfAssociation
Determines the mode of association (i.e single or multiple)
Return Value
True means Multiple Association. False means Single Association.

NosOfRepetitions
Represents the number of times thigs are send.

ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
ValidateOnImport
Method that specifies whether to validate before import of an image.

Inheritance Hierarchy
Object
BaseInput
 EmulatorInput

Assembly: DvtkApplicationLayer (Module: DvtkApplicationLayer) Version: 0.0.0.0