[This is preliminary documentation and is subject to change.]
Message Available Event
| C# | Visual Basic | Visual C++ |
public event BaseClient..::.MessageAvailableHandler OnMessageAvailable
Public Event OnMessageAvailable As BaseClient..::.MessageAvailableHandler
public: event BaseClient..::.MessageAvailableHandler^ OnMessageAvailable { void add (BaseClient..::.MessageAvailableHandler^ value); void remove (BaseClient..::.MessageAvailableHandler^ value); }